Showing posts with label Character development. Show all posts
Showing posts with label Character development. Show all posts

Wednesday, March 16, 2011

Check out my latest character turntable

http://www.vimeo.com/21138259

3D character model layout sheet

 My character layout sheet was fun to put together. It was a pain rigging my character, painting weights, and then posing him. Getting the mesh to deform nicely was a pain but I think I'm getting the hang of it. I now know better and will better prepare my future models with rigging in mind. I had a blast painting my textures too.

New Character: Robert Clark Jr.


This is some concept art for my most recent character. Below the main character portrait is my character layout sheet displaying Robert in 3 different action poses, my t-pose for 3d modeling, gun concepts, close-ups of the characters face, and the main character concept.

3D model still renders of Neesa





Here are five still renders of the character that I worked on in my Digital Sculpting for Video games class last year. I did the finer details in Zbrush (I love Zbrush). I had a blast sculpting out the nano-suit.