This is in the beginning before I subdivided the mesh and started to go to work.
I was lucky to have found a really neat user-made hair brush. With-out it the hair probably wouldn't have looked as good as it does. I think the hair came out pretty good. In the future I plan on doing more characters like this.
Z brush is fun to use. I had a lot of fun dealing with the wrinkles in the clothing and applying the different alpha textures to the mesh to make the jeans and jacket look more realistic.
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