Hello everyone my name is Tremaine Robinson.I have created this blog to display my work as an aspiring game artist and to receive some insight from other artists. This is also a cool way to get my art out there to the public.
Wednesday, March 16, 2011
Robert modeling progress
Above are images of my modeling progress in Maya 2010. I tried to model my character as efficient as possible. I used Headus UV Layout to layout my uvs and then I just imported the laid out uv mesh back into Maya. I love modeling.