Hello everyone my name is Tremaine Robinson.I have created this blog to display my work as an aspiring game artist and to receive some insight from other artists. This is also a cool way to get my art out there to the public.
Wednesday, March 16, 2011
More Z brush work on Robert
Something weird happened during the work pipeline and the uv's for my boots got messed up so therefore I could not poly-paint on them...I had to export them back into Maya and re-import them back into Z brush. I'm going to revisit this project and try to apply the texture I created in Photoshop.
Yeah, his eyes were a little big. I want to fix that.